perm filename CHARS[AM,DBL] blob sn#417344 filedate 1979-02-14 generic text, type C, neo UTF8
COMMENT āŠ—   VALID 00006 PAGES
C REC  PAGE   DESCRIPTION
C00001 00001
C00002 00002	Name: LOAN	Owner: Doug Lenat	Experience: 347,164
C00009 00003	Name: GLOIN	Owner: Doug Lenat	Experience: 376,510
C00019 00004	Name: RABBI O'ROURKE  Owner: Doug Lenat	 Experience: 245,003
C00029 00005	Name: HOTHETU	Owner: Doug Lenat	Experience: 708,855
C00036 00006	Name: TORK	Owner: Doug Lenat	Experience: 250,001
C00043 ENDMK
CāŠ—;
Name: LOAN	Owner: Doug Lenat	Experience: 347,164
Class: RANGER	Level: 10		Alignment: L.G.		Race: Human

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   16           14          15          17           18          12

Hits (+3):  97
Damage:

Move: 240'      Attacks/meelee: 3/2    Gold carried: 300; 10,000 in jewels
Surprise: 1-3   Surprised: 1/6         Current adj. weight: 1400 (650)
Doors: 1-3(4)	Bars/gates: 10%(25%)   Extra weight: +350 (+1250)
Heal 1-12	Turn Undead: as Cleric 7

Spells: 2 Druid spells: Faerie fire, Speak with Animals
        1 Magic User: Magic Missle (5, 160' range)


Armor class: -8   (2 Plate/shield; +3 armor; +3 shield; +4 DEX bonus)
Sword attack bonus:  +12    (+7 for Ranger 10; +2 STR spell; +3 Sword)
Damage bonus:         +6    (+1 for STR bonus; addl +2 STR spell; +3 Sword)
                     +16    (+10 extra when attacking giant class)
Missle attack bonus: +11    (+7 for Ranger 10; +3 DEX bonus; +1 arrows)
Missle damage bonus:  +3    (+1 STR, addl +2 for STR spell; using special bow)

Saving throws:     Poison 6  Wands 7  Stone 8  Dragon 8  Spells 10

Magic items, weapons, & armor:  [weight: 375]
	+3 weightless Plate armor
	+3 weightless shield
	+3 L.G. Sword of Dragon Slaying ("Morgothbane")
	   +3 attack, +3 damage (+6,+6 on dragons)  ego 7, intelligence 11
	   Speaks L.G., Reads Magic, Locates Objects, Sees Invisible
	+1 arrows (12)
	Boots of speed (240')
	Ring of mammal control (currently controlling 4 Tigers) [Gloin's]
	Ring of X-Ray vision (80%)
	Ring of water walking
	Rings with continual darkness and continual light compartments
	Permanent spell of Strength (to 18.60) -- cast by MU24
	Three vials of cure minor wounds potion
	One hour of help from Superhero w/ +3 armor,shield,sword (from Deck)
	Rod of beguiling [[if in front line, else Hothetu's]]
	Gauntlets of climbing and swimming [[Hothetu's]]

Scrolls (Level 11 MU variety, unless otherwise noted) [600]
	Sleep, 2 Protection from Evil's, Ventriloquism, MM 5, Charm
	Web, Knock, Wizardlock, Two Invisibility's, Rope Trick
	Slow, Haste, Part Water, Prot. from Dragons, Monst. Summon IV
	Strength, Fireball 8, Fireball 11, Lightening 6, Lightening 11
	Ice Storm, Dimension Door, Phantas Forces, Cloudkill, Teleport
	Magic jar, Fly, Prot. from Lycanthropes, Prot. from Undead

Pseudomagic Items: 	[weight: 20]
	6 arrows with Magic Mouths on them, 6 similar pellets with MM's:
		Orcas call, Baylor call, Counting, Screams, Laughs, Footsteps
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, sword, sacks which warn of rear attack
	Parchment and pellets with pseudospells on them: Prismatic sphere, Wish

Equipment:	[weight: 900]
   Carried (slung):     2 50' ropes	1 Lantern	2 skins (water/wine)
   Bandelero of:	6 Holy Water  	6 MM Pellets	2 Holly
   Quiver containing: 	3 Oil flasks	5 Torches	1 Tinderbox/flint
   Quiver containing:	12 +1 arrows, 12 silver arrows, 6 MM arrows
   Quiver of 24 normal  arrows		1 Long Bow	1 Spetum
   On belt:		3 Daggars	3 Holy water
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
   Large sack:		All scrolls	Materials required for those spells
   In backpack:		1 Belladonna	1 Garlic	5 Wolvesbane	
			5 Holly		4 Empty flasks	1 week's rations
   Worn:		Helm       	5 Rings		Boots         
			Rod		Morgothbane (default weapon in hand)

   Large Sack:		Wrapped meat	1 Silver mirror	3 Cure potions


Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
Morgothbane (L Sword)	7   5   3   2   1   0  -1  -3  -5   1d8+6 1d12+6 3    5  3/2
Spetum (disarm: AC8)   10   8   6   5   4   3   2   0  -2   1d6+4 2d6+3  1    8  3/2
Lance (Heavy horse)	5   4   4   3   2   2   1   1   0   2d4+4 3d6+3  1    8   1
Gla-Guis (can dismount) 9   8   6   5   4   3   2   1   0   2d4+3 2d6+3  1    8  3/2
Firm Long Bow w/+1 arr	7   5   4   2   0  -2  -3  -4  -5   1d6+3 1d6+3  7/14/21  2
Firm Shrt Bow w/+1 arr 11   9   5   3   2   0  -2  -3  -4   1d6+3 1d6+3  5/10/15  2
Name: GLOIN	Owner: Doug Lenat	Experience: 376,510
Class: MAGE  	Level: 11		Alignment: Neu 		Race: Dwarf

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   15           17           8          16           16          13

Hits (+2):  51
Damage:

Gold banked: 164,888   		       Gold carried: 300; 10,000 in jewels
Doors: 1-2   			       Bars/gates: 7%         
Current adjusted weight: 700	       Extra weight: +200 

Spells known: [75%; 8-14]
	1st: charm 120', det magic 10x60 22r, enlarge 55' 11t triple size
	     feather fall 110' 11s, f familiar, friends 11r 120' radius,
	     hold portal 220' 11r, identify 70% 11tries, magic missle 6 170',
	     protection from evil 22r, read magic 22r, shield 55r,
	     shocking grasp 1d8+11, sleep 140' 55r
	2nd: det. invis 10'x110' 55r, ESP 55' 11r, forget 30' 20'x20' 4min,
	     invis, knock, levitate 220' 11t 11000gp 20'/r, mir image 1d4+11 22r
	     m mouth, rope trk 22t, stink cloud 20x20x20 30' 11r, strength 66t,
	     web 55' 22t 40x20x10, wizard lock 330 sq. ft., loc obj 220' 11r
	3rd: Blink 11r, dispel magic 120' 30'cube, feign death 17r, 
	     Fireball 210' 20'radius sphere (33k cu ft) 11d6, Fly 1d6+11t,
	     Haste 60' 40x40' 11creat 14r, Invis 10'rad, 
	     Lightening 150' 10x40 or 5x80 11d6, phantas force 190' 1900sq ft,
	     prot evil 10'rad 22r, prot missles 11t, slow 200' 14r 40x40 11crea,
	     suggest 30' 72t, water breathing 33t
	4th: charm monst, confusion 120' 13r 60x60, dig 30' 11 5' cubes,
	     dim door ā‰¤330', fumble 110' 11r, halluc terrain 220' 1100sq ft perm,
	     ice strom 110' 40'diam 3d10 or 80' diam slippery, 
	     minor globe 11r 10' diam, monst II 40' 1-6 1-4r delay 14r duration,
	     poly other 55', poly self 22t, fire shield 13r,
	     wall of fire 2d6+11 damage 60' 37.5' radius ring
	     wall of ice 110' 11t 11"thick 1100sq ft 22damage(11cold,33fire)
	5th: Animal growth 8creat 20x20 60', Bigby interposing hand 110' 11r,
	     cloudkill 10' 40x20x20, conj elemental 60' 11t 16d8, feeblemind 110'
	     hold monster 55' 11r 1-4creat, Leomund chest 11cu ft, magic jar 110'
	     monst III 1-4 1-4r 15r dur, passwall 30' 17t 5wide x 8high x 10deep,
	     TK 110' 13r 2750gp 10240'/r after 10r, teleport 4000gp,
	     wall of force 21r 30' 220sq ft, wall of stone 55' 2.75'x220sq.ft.

Armor class: 1    (8 Leather; +2 armor; +3 cloak of protection; +2 DEX bonus)
Daggar attack bonus:  +7    (+5 for MU 11; +2 Daggar)
Missle attack bonus:  +6    (+5 for MU 11; +1 DEX bonus)
n.b.: Dwarf MU by "divine" dispensation; unlimited potential advancement.
+1 attack against orcs, goblins, hobgoblins, half-orcs
-4 attack by ogres, trolls, giants, titans
Det. slope/new construc 75%     Det. shift walls 67%    Traps, pits, depth 50%

Saving throws:     Poison 4  Wands 5  Stone 4  Dragon 7 Spells 4 [Const bonus: 4]

Magic items, weapons, & armor:  [weight: 380]
	+2 Leather armor
	+3 Cloak of protection
	+2 Daggar 
	Boots of speed (240') [[Loan's]]
	Helm of Teleportation (charged with one teleport spell)
	Ring of mammal control (currently controlling 4 tigers)
	Ring of water walking [[Loan's]]
	Rings with continual darkness and continual light compartments
	Four vials of cure minor wounds potion
	Rod of beguiling (20' 4-16t) [[Hothetu's]]
	Mirror of life trapping (empty)
	Mirror of life trapping (empty) [[wizard-locked at home]]
	Leomund chest (minature one carried)
	Cold Wand (10 shots left)
	Wizard's robes (neutral grey; charm+ 90%)
	Homonculus (qv) HOMON (AC 6, 18 hits, bite: sleep 5-30min 1-3 dam,
		walk 60, fly 180, ā‰¤480' from Gloin, telepathic link, 18" tall,
		invisible; carries sack, rope, 2 holy w, 3 poison daggars & darts.
		Carries a Leo. chest with poison, Teleport scroll, Invis scroll.

Scrolls (Level 11 MU type, unless otherwise noted) [* = in Leo. chest] [wt: 400]
	2 Sleeps**, 4 Protection from Evil's***, 3 MM 5's**, Charm*,
	Web*, 2 Knock*, 2 Wizardlock*, 2 Invisibility's**, Rope Trick,
	Slow, Haste, Monst. Summon IV*, Strength*, Fireball 5*,
	Lightening 11*, Ice Storm*, Dimension Door, Phantas Forces*,
	Cloudkill, Teleport, 2 Magic jar's**, Fly*, Prot. from Lycan.,
	Prot. from Undead, Passwall*, Hold Portal

Pseudomagic Items: 	[weight: 20]
	6 daggars with Magic Mouths on them, 6 similar pellets with MM's:
		Orcas call, Baylor call, Counting, Screams, Laughs, Footsteps
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, magic daggar, sacks which warn of rear attack
	Parchment and pellets with pseudospells on them: Maze, Wish
	Leomund's tiny chest is invisible, as well as being MM'ed aginst loss/theft

Equipment:	[weight: 500]
   Carried (slung):     1 50' ropes	2 skins (water/wine) 1 6' rope
   Bandeleros of:	3 Holy Water  	6 MM Pellets	3 Silv. Daggars/6 Darts
   Quiver containing: 	2 Oil flasks	2 Torches	1 Tinderbox/flint
   On belt:		Leo's chest	1 Cure potion	1 pouch of material compon.
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
   Large sack:		All scrolls not in Leo. chest
   In backpack:		1 Empty flask	1 silver mirror
   Worn:		Helm       	4 Rings		Boots         
   In Leo chest:	Scrolls (qv)	1 wk's rations 	1 lb. Elf meat
			7 holy water	3 torches	3 oil
			3 cure potions	1 50' rope	2 skins (water/wine)
			10 daggars	Poisoned meat	25 darts


Spells taken in:
	1st (4): Enlarge, Feather Fall, Magic Missle, Identify
	2nd (4): Mirr. image, stinking cloud, Strength, Web
	3rd (4): Slow, Blink, Fireball, Lightening bolt
	4th (3): Dim. Door, Wall of ice, Polymorph other
	5th (3): Animal growth, Cloudkill, Hold Monster



Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
Daggar (magic +2)      13  12  10   9   6   5   3   2  -1   1d4   1d3    1    2   1
Daggar (+0; thrown)    16  14  12  10   8   7   5   4   2   1d4   1d3    1/2/3    2
Dart (thrown)          16  14  12  10   8   6   4   4   2   1d3   1d2   1.5/3/4.5 3
Name: RABBI O'ROURKE  Owner: Doug Lenat	 Experience: 245,003
Class: CLERIC	Level: 9 		Alignment: L.G.		Race: Human

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   12           13          18          15           16          11

Hits (+1):  53
Damage:

Gold banked: 158,170   	 	       Gold carried: 200; 10,000 in jewels
Doors: 1-2   			       Bars/gates: 4%         
Current adjusted weight: 700	       Extra weight: +100 

Armor class: -4   (2 Plate/sh; +2 armor; +2 shield; +2 DEX bonus)
Mace attack bonus:    +7    (+5 for Cleric 9; +2 Mace)
Mace damage bonus:    +2
Missle attack bonus:  +6    (+5 for Cleric 9; +1 DEX bonus)

Saving throws:     Poison 6  Wands 7  Stone 9  Dragon 11 Spells 9

Magic items, weapons, & armor:  [weight: 380]
	+2 Plate armor
	+2 shield
	+2/+2 Mace (no specials)
	Boots of speed (240') [[Loan's]]
	Ring of mammal control (currently controlling 4 Tigers) [[Gloin's]]
	Ring of water walking [[Loan's]]
	Rings with continual darkness and continual light compartments
  	Laser (does 1d12 damage, passes through armor -- all AC = AC10;
		magic and dex mods DO count to lower AC; 1 shot / 2 rnds)
 	Ring of holy light (can paralyze any undead 6+1d6 rounds (no saving),
		but ring heats up 1 degree for each level paralyzed, and
		cools only 1 degree per hour;  at 120+n degr. there is n% 
		chance that the finger will be lost, in which case Dex drops 1)
  	One vial of cure serous wounds potion
  	One vial of oil of etherealness
	Staff of commanding (90 charges left)
	Goat figurines: fighting, fleeing, slaying
	One wish (from DECK of many things)
	One hour of help from Superhero w/ +3sword,shield,armor (from DECK)

Scrolls 
	Create water, Protection from Evil, Word of Recall, Chant, Spk. w/Dead

Pseudomagic Items: 	
	7 pellets with Magic Mouths on them:
		Orcas call, Singing, Counting, Screams, Laughs, Footsteps, Breathing
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, magic mace, sacks which warn of rear attack
	Parchment and pellets with pseudospells on them: Wish, Blade Barrier

Equipment:	[weight: 500]
   Carried (slung):     1 50' ropes	2 skins (water/wine)
   Bandeleros of:	9 Holy Water  	7 MM Pellets	3 Hammers
   Quiver containing: 	3 Oil flasks	3 Torches	1 Tinderbox/flint
   Quiver containing: 	2 bunches of sticks		1 flute
   On belt:		Herbs           Figurines  	CL/CD hammers (in sacks)
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
			Recall scroll (on silver chain)
   In backpack:		1 Empty flask	1 silver mirror 3 scrolls
			1 wks rations	7 holy water	1 spare mace
			1 Cure ser. potion		1 oil of etherealness
   Worn:		Staff      	4 Rings		Boots         Mace


Spells taken in:
	1st (6): Cure, Cure, P. Evil 27r, Fear 9r, Fear 9r, Fear 9r
	2nd (6): Chant, Augury, H. Prson 13r, Resist Fire 9t, Silence, Spk. Animals
	3rd (4): (cure) Disease, Dispel Magic, Prayer, (remove) Curse
	4th (3): Neut. poison, Pr Evil 10' rad 9t, Sticks to Snakes 9 45%venom 18r
	5th (1): Insect Plague 360' rad, 60' high, 9t


Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
Mace (f'mns +2/+2)      9   8   8   7   6   5   4   2   3   1d6+3 1d6+2  4    7   1
Flail (f'mns)          10   9   9   7   7   6   5   4   5   1d6+1 2d4    6    7   1
Staff                  19  16  13  10   8   7   5   4   3   1d6   1d6    3    4   1
Hammer (wielded)       12  10  10   8   8   7   6   5   4   1d4+1 1d4    2    4   1
Hammer (thrown)        13  11   9   8   7   6   5   4   2   1d4+1 1d4    1/2/3    1
Name: HOTHETU	Owner: Doug Lenat	Experience: 708,855
Class: THIEF 	Level: 13		Alignment: Neu 		Race: Hobbit

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   12           12           7          16           18          11

Hits (+2):  67
Damage:

Doors: 1-2      Gold banked: 247,039   Gold carried: 10; 5,000 in jewels
Weight: 1500

Armor class: 0    (8 Leather; +2 armor; +2 cloak of protection; +4 DEX bonus)
Sword attack bonus:   +10   (+8 for Thief 13; +2 Sword)
Sword damage bonus:    +2   (+2/+2 Sword)
Missle attack bonus:  +11   (+8 for Thief 11; +3 DEX bonus)

Striking from behind: Quintuple damage
	with surprise: extra +4 on attack

Saving throws:     Poison 3  Wands 4  Stone 3  Dragon 6 Spells 2 [Const bonus: 4]

Abilities:
	Det. slope construc 75%     
	Determine direc.    50%
	Read scrolls	    75%
	Pickpocket	   120%  (caught: 141%)
	Open locks	   102%
	Loc/rem Traps	    90%
	Move silently	   119%
	Hide in shadows	   110%
	Hear noise	    45%
	Climb walls	    91%
	Read languages	    65%


Magic items, weapons, & armor:  [weight: 400]
	+2 Leather armor
	+2 Cloak of protection
	+2 Cloak of protection (generally not additive, hence just at home)
	+2/+2 Neu. Sword, 10 intell., 4 ego, speak, locate secret doors,
		see invis, detect metal & kind
	Boots of speed (240')
	Ring of mammal control (currently controlling 4 Tigers) [[Gloin's]]
	Ring of water walking [[Loan's]]
	Rod of beguiling (20' 4-16t)
	Rings with continual darkness and continual light compartments
	Gauntlets of climbing and swimming
	Three vials of cure minor wounds potion
	Goat figurines: fleeing, fighting, slaying (from DECK)
	Horn of Valhallah
	Wish (from DECK)
	Invisibility potion
	Oil of etherealness

Scrolls (Level 11 MU variety) [wt: 90]
	Protection from Evil, Teleport, Dispel Magic

Pseudomagic Items: 	[weight: 25]
	6 daggars and 12 pellets with Magic Mouths upon them:
		Arguing, Footsteps, Count backwards, Laugh, Breathing, Whirring
		Cheers, Booing, Jabberwocky, Roaring fire, Growling animal, Hum
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, magic sword, sacks which warn of rear attack
	Parchment and pellets with pseudospells on them: Call lightening, Death

Equipment:	[weight: 1000]
   Carried (slung):     2 50' ropes	2 skins (water/wine)  Horn
   Bandeleros of:	6 Holy Water  	6 MM Pellets	12 Daggars & Darts
   Quiver containing:	5 +2 arrows	7 +1 arrows	24 normal arrows
   Quiver containing: 	3 Oil flasks	3 Torches	1 Tinderbox/flint
			1 sack of flour	1 sack of dust	1 sack of baking soda
   On belt:		2 Cure potions	Thief's tools	3 Figurines
  			Pouch of herbs (belladonna, garlic, wolvesbane, curry,
			pepper, salt, sugar, honey, tobacco, sulphur, arsenic)
			1 silver daggar	1 invis potion	1 oil etherealness
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
   In backpack:		1 Empty flask	1 silver mirror 12 Poison daggars
      			1 pouch of material compon. & 3 scrolls
			1 Cure potion	1 wks rations	1 lb Orc meat
 			5 Holy water	9 poison arrows	9 posion darts
			12 daggars	24 darts	contin. lt. daggar
   Worn:		Rod       	4 Rings		Boots         Gauntlets
			1 cloak (unless additivity of cloaks is allowed)


Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
L. Sword (magic +2/+2)  9   7   5   4   3   3   1  -1  -3   1d8+2 1d12+2 3    5   1
Daggar                 12  11   9   8   5   4   2   1  -2   1d4   1d3    1    2   1
Daggar (thrown)        11   9   7   5   3   2   0  -1  -3   1d4   1d3    1/2/3    2
Dart (thrown)          11   9   7   5   3   1  -1  -1  -3   1d3   1d2   1.5/3/4.5 3
S. Bow 		       11   9   5   3   2   0  -2  -3  -4   1d6   1d6    5/10/15  2
Name: TORK	Owner: Doug Lenat	Experience: 250,001
Class: FIGHTER	Level: 9 		Alignment: Neu.		Race: Dwarf

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   16            8           9          18           16           7

Hits (+4):  93
Damage:

Wt: 700		Attacks/meelee: 3/2    Gold carried: 100; 10,000 in jewels
Doors: 1-3   	Bars/gates: 10%        Extra weight: +200

Armor class: -6   (2 Plate/shield; +3 armor; +3 shield; +2 DEX bonus)
Sword attack bonus:   +9    (+7 for Fighter 9; +2 Sword)
Damage bonus:         +3    (+1 for STR; +2 Sword)
Missle attack bonus:  +9    (+7 for Fighter 9; +1 DEX bonus; +1 arrows)
Missle damage bonus:  +1    (+1 STR)

Saving throws:     Poison 3  Wands 4  Stone 5  Dragon 9  Spells 7  (+4 CON bonus)

Magic items, weapons, & armor:  [weight: 100]
	+3 weightless Plate armor
	+3 weightless shield
	+2/+2 Sword, See invis, speak, read languages, detect secret doors
	+1 arrows (7)
	Rings with continual darkness and continual light compartments
	One vial of hill giant strength potion
	One vial of cure minor wounds potion

Pseudomagic Items: 	[weight: 20]
	6 arrows with Magic Mouths on them, 6 similar pellets with MM's:
		Orcas call, Baylor call, Counting, Screams, Laughs, Footsteps
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, sword, sacks which warn of rear attack

Equipment:	[weight: 780]
   Carried (slung):     2 50' ropes	2 skins (water/wine)
   Bandelero of:       16 Holy Water  	6 MM Pellets	2 Daggars
   Quiver containing: 	3 Oil flasks	5 Torches	1 Tinderbox/flint
   Quiver containing:	7 +1 arrows    48 silver arrows 6 MM arrows
   Quiver of 		24 normal arrows  Long Bow	1 Spetum
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
   In backpack:		1 Belladonna	1 Garlic	5 Wolvesbane	
			3 Oil  		4 Empty flasks	1 week's rations
			Wrapped meat	  Silver mirror	2 Potions


Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
Long Sword (+2/+2)     10   8   6   5   4   3   2   0  -2   1d8+3 1d12+3 3    5  3/2
Spetum (disarm: AC8)   12  10   8   7   6   5   4   2   0   1d6+2 2d6+1  1    8  3/2
Lance (Heavy horse)	7   6   6   5   4   4   3   3   2   2d4+2 3d6+1  1    8   1
Gla-Guis (can dismount)11  10   8   7   6   5   4   3   2   2d4+1 2d6+1  1    8  3/2
Firm Long Bow w/+1 arr	9   7   6   4   2   0  -1  -2  -3   1d6+1 1d6+1  7/14/21  2
Firm Short Bow w+1 arr 13  11   7   5   4   2   0  -1  -2   1d6+1 1d6+1  5/10/15  2